Guide
Deciding what to acquire beyond stock
How to think about the services and extras in TCG Card Shop Simulator, which sit on one fixed list alongside ordinary goods.
Applies to
no version stated by this build (see the sources page)
Before you start
- A shop already trading
- Somewhere to spend what you have earned
- An idea of which job you dislike most
Steps
- Treat the list as one place with goods and services mixed together.
the game keeps one fixed list of what can be acquired - Consider the services first if the routine is what wears you down.
the list includes automatic restocking, automatic placing and a manager - Check whether what you want comes in levels before deciding.
some entries have more than one grade - Remember some entries change the player rather than the shop.
unlimited energy is on the same list - Do not assume an entry is about stock rather than about packs.
foil pack options sit on the list as well
Common mistakes
- Assuming everything on the list is a product for the shelves.
- Buying a service before the shop needs one.
- Forgetting that some entries come in grades.
Related entries
Shop, shelves and fixturesThe services the game offersThe game keeps one fixed list of the things you can acquire beyond stock.
Shop, shelves and fixturesMachines that work on their ownThe game ships an automatic pack opener.Sources
A local copy of the game, read only. Grounding for each step is on the technical reference pages; no number is estimated.