Guide
Reading the board before you act
How to read the board in the card game in TCG Card Shop Simulator before committing to a play, so a turn is decided from what is on the table rather than from memory.
Applies to
no version stated by this build (see the sources page)
Before you start
- A play table with a game in progress
- A deck you are playing with
- Some idea of what your cards do
Steps
- Read attack as three totals rather than one number.
the board keeps a base attack list and two separate boost lists, one for the elements involved and one for cards - Put a card where the elements can add to it.
the board holds positions and card lists for the element areas, and tracks which area you are hovering by index - Check the guardian row before you commit an attacker.
guardians have their own positions and their own list of cards - Watch both ends of the deck, not only the top.
the deck is kept as a top list and a bottom list - Read the discard pile before you decide what is gone.
the pile has its own position and card lists, and the board remembers the cards discarded most recently - Wait for a resolution to finish rather than starting another.
the board keeps the cards selected for a resolution, the cards valid for it and a flag for a turn waiting to resolve - Know that a resolution can refuse to repeat a kind of monster.
there is a list to check against and a list of the kinds already chosen - Know which areas are occupied before you plan around them.
the board remembers the monsters standing in the element areas
Common mistakes
- Adding up one attack number and forgetting the element and card boosts.
- Attacking past a guardian because you did not look at the row.
- Planning around the top of the deck and forgetting that cards can go under it.
- Acting again while a resolution is still waiting.
Related entries
Cards and rarityThe state of a game of cardsThe board holds a position list for the deck, the discard pile, the element areas, the guardian row and the hand.
Interface and screensThe board's interfaceThe board has a screen group and a user interface group of its own.
Cards and rarityWhat a card shows while you play itThe game ships an icon-only card front for presenting a card.Sources
A local copy of the game, read only. Grounding for each step is on the technical reference pages; no number is estimated.