TCGTCG Card Shop Wiki
In-game picture of Card Front Earth from TCG Card Shop Simulator, used to illustrate Cards and rarity.
Picture taken from the game to identify this item; it remains the property of the developer.

Cards and rarity · TCG Card Shop Simulator · read from a local copy

Cards and rarity

A card is a physical object with its own display settings.

In TCG Card Shop Simulator every card is an object with a rarity, a price and a look, and the game keeps those as separate pieces of information you interact with at your counter.

What the game establishes

In play

Cards exist as physical objects you handle, and the same card can be displayed, priced and sold.

Rarity is a defined set of levels rather than a free number, and the game has a screen where a rarity is chosen.

A card's own record carries more than its name. It holds the border the card is printed with, its grade, and flags for whether it is foil, whether it is a champion card and whether it is new, which is why two copies of the same card can differ in what the game knows about them.

Cards carry price information separately from the card itself, which is why price labels and a price-check screen exist.

What this entry does not tell you: the drop rate of any rarity or a price list. We have not verified those numbers, so we do not print them.

Related

Version and sources

A local copy of the game, read only. Identifiers used to verify each fact are kept on the technical reference pages; nothing here is estimated. Documented build: no version stated by this build.