
Packs and opening · TCG Card Shop Simulator · read from a local copy
What you see when a pack is opened
Opening a pack runs as a sequence with its own interface.
Opening a pack in TCG Card Shop Simulator is a sequence of its own: the game spawns the cards as objects, fans them out, shows how many there are and dresses the whole thing in its own screens.
What the game establishes
- Opening a pack runs as a sequence with its own interface. (checked against the game's own files)
- Cards are spawned as objects in the scene while the pack is open. (checked against the game's own files)
- The open cards are listed, grouped and shuffled into a fan. (checked against the game's own files)
- The sequence shows how many cards there are. (checked against the game's own files)
- Cards have display settings of their own. (checked against the game's own files)
- A card can be priced from the reveal. (checked against the game's own files)
In play
A pack opening is a sequence. The game runs an opening sequence with its own interface rather than quietly adding cards to your collection, which is why unpacking has a shape to it.
The cards are real objects for a moment. Cards are spawned as three-dimensional objects that exist in the scene while a pack is open, which is why a reveal can be looked at from an angle instead of being a picture.
They are arranged rather than stacked. The game keeps a list of those objects, groups them and shuffles them into a fan, so the cards spread out instead of tumbling.
You are told how many there are. The sequence has a group for the count, so the number of cards is shown rather than counted by eye.
Cards have display settings of their own. The game keeps settings for how a card is displayed, which is why the reveal obeys rules rather than being one fixed animation.
A card can be priced straight from it. There is a price popup of its own, so a card that is worth something can be dealt with at the moment you see it.
What this entry does not tell you: the odds inside a pack, how many cards one holds, or how long the sequence runs. We have not verified those numbers, so we do not print them.
Related
Packs and openingPacks and opening themPackaging boxes come in separate kinds for cards, items and shelves.
Cards and rarityCards and rarityA card is a physical object with its own display settings.Version and sources
A local copy of the game, read only. Identifiers are listed on the technical reference pages; nothing here is estimated. Documented build: no version stated by this build.