TCGTCG Card Shop Wiki
In-game picture of Card Box 1 Basic from TCG Card Shop Simulator, used to illustrate The boxes cards come in.
Picture taken from the game to identify this item; it remains the property of the developer.

Packs and opening · TCG Card Shop Simulator · read from a local copy

The boxes cards come in

The game ships a card box for each rarity: rare, epic and legend.

TCG Card Shop Simulator ships a box for every rarity of card, a second set of boxes for its later expansion, a material they share, and bulk supply boxes pictured per rarity and grade.

What the game establishes

In play

A card does not only arrive as a pack. The game ships a box for each rarity, so a rare, an epic and a legend each have a product of their own rather than one box standing in for all of them.

The later set has its own boxes. The second expansion carries a parallel set of boxes with the same rarities, which is why a shelf can hold a rare box from either set and they are not the same object.

The boxes share their making. There is a general card box and a material the boxes are drawn with, so the set art changes while the box itself stays the same shape.

Supply is pictured separately. The bulk supply boxes have icons of their own, one per rarity and one per grade, which is how the game can show what a supply upgrade refers to without opening a box.

An empty box is shown as a state. There is an icon for an empty deck box, so a box that has been used up can be drawn as empty rather than disappearing.

What this entry does not tell you: how many packs a box holds, what a box costs, or how the rarities are decided. We have not verified those numbers, so we do not print them.

Related

Version and sources

A local copy of the game, read only. Identifiers are listed on the technical reference pages; nothing here is estimated. Documented build: no version stated by this build.