TCGTCG Card Shop Wiki
In-game picture of DECO from TCG Card Shop Simulator, used to illustrate The wall and floor finishes for your shop.
Picture taken from the game to identify this item; it remains the property of the developer.

Shop, shelves and fixtures · TCG Card Shop Simulator · read from a local copy

The wall and floor finishes for your shop

The material of a wall and the material of the bar along it are kept separately.

The look of a TCG Card Shop Simulator shop is built from materials rather than furniture: the game keeps a wall material and a separate one for the bar along it, a floor material, and a list of decorations for each surface.

What the game establishes

In play

The look of the shop is not fixed. The game keeps the wall and floor materials as properties of the building itself, so a finish is something your shop has rather than something you place like a shelf.

Walls have more than one material. There is a material for the wall and a separate one for the bar that runs along it, and the game keeps both a plain wall and a wall with a bar, so the trim around the room can differ from the wall behind it.

The walls also carry a second set of materials. That is how the two faces of a wall are kept apart instead of both being finished with the same colour, which matters wherever a wall is visible from two sides.

Floors follow the same idea with a material of their own, and a floor finish is bought as a floor item rather than as a piece of furniture, which is why you cannot put a floor down where a shelf is standing.

Decoration is typed, and one property of a decoration is whether it stands vertically. That single property is what separates a wall hanging from something that lies flat, and it is why the game can refuse to put a picture on the floor.

The game keeps a separate list of decorations for each surface: walls, wall bars, floors, ceilings, posters and everything else. Buying from those lists has a screen of its own with its own purchase list, and the decorations you place are saved as records of their own.

The customisation manager holds the rest. Besides the wall, wall-bar and floor materials it keeps a second floor material, a second wall-bar material and two ceiling materials, one for the ceiling and one for its other face, which is why a room can be finished on every surface you can see.

The images beside this entry are the game's own: the icon it uses to offer a wall finish, two of the finishes themselves and the picture it uses for a floor finish, all taken from the installation this site describes.

What this entry does not tell you: what any finish costs, how many there are in total, or whether customers notice them. We have not verified those numbers, so we do not print them.

Related

Version and sources

A local copy of the game, read only. The grounding for each fact is listed on the technical reference pages; nothing here is estimated. Documented build: no version stated by this build.