
Shop, shelves and fixtures · TCG Card Shop Simulator · read from a local copy
The plants in and around the shop
The plants are things you can place and interact with, named one after another.
Plants in TCG Card Shop Simulator are placed objects of their own: the build names eight interactive plants, a numbered set of pots with several levels of detail, flower beds, trees and even ghost versions of them.
What the game establishes
- The plants are things you can place and interact with, named one after another. (checked against the game's own files)
- The pots come in a numbered set of their own, more than one of them with several levels of detail. (checked against the game's own files)
- Flower beds are named as their own pieces rather than as pots shown at another size. (checked against the game's own files)
- The trees are named in kinds, a muffin tree and two evolution trees among them. (checked against the game's own files)
- There are ghost versions of a tree and of a flower. (checked against the game's own files)
- The planting has a material set of its own, an opacity sheet and a normal-smooth-metallic sheet, with a material named for one of the trees. (checked against the game's own files)
In play
Planting in this shop is done by placing things, not by painting them on. The build names a set of plants you can interact with, one after another, so what grows in the shop arrives as objects with their own places.
The pots are a numbered set of their own. More than one of them carries several levels of detail rather than a single model, which is why a shelf of pots keeps its shape whether you are close to it or across the room.
The beds are named separately from the pots. There are flower beds of their own, so a bed and a pot are two different pieces to buy and to place rather than one thing shown at two sizes.
Trees are named in kinds as well. A tree, a muffin tree and two evolution trees are among them, which is why the planting can be tailored to a corner rather than repeated everywhere.
Some of the planting is not alive at all. There are ghost versions of a tree and of a flower, so the same shapes appear in the game's other palettes when it wants them.
The planting carries its own material set. There is an opacity sheet and a normal-smooth-metallic sheet for it, with a material named for one of the trees, which is why leaves read as leaves rather than as flat paper.
The image beside this entry is the game's own: the sheet its planting is cut from, with flower beds, grasses, ferns and trailing ivy on it.
What this entry does not tell you: what any plant costs, how much it changes customer behaviour, or how many of each piece a shop may hold. We have not verified those numbers, so we do not print them.
Related
Shop, shelves and fixturesExpanding and decorating the shopExpanding the shop has its own interface screen.
Shop, shelves and fixturesPosters and wall displaysPosters are kept as a decoration kind of their own.Version and sources
A local copy of the game, read only. The grounding for each fact is listed on the technical reference pages; nothing here is estimated. Documented build: no version stated by this build.