Guide
Running a tournament that keeps its own score
How to set up and run a TCG Card Shop Simulator tournament so the standings come out of the game's own scoring instead of your own notes on paper.
Applies to
no version stated by this build (see the sources page)
Before you start
- A prize shelf with prizes already on it
- Play tables placed and usable
- Enough customers in the shop to take part
Steps
- Put the prizes on the prize shelf before the first round rather than after the last one.
a shelf dedicated to tournament prizes exists as its own shelf type - Make sure entrants can register before the opening round begins.
an entrant's record tracks whether they registered for the start - Let the game score the rounds instead of keeping a tally of your own.
wins and win points are tracked for each entrant - Do not try to break a tie by hand.
the game keeps two tiebreakers of its own, drawn from the opponents each entrant faced - Read the final order from the entrants rather than from whoever you happened to watch.
placement and the prize each entrant receives are recorded per entrant
Common mistakes
- Running the standings on paper while the game is keeping its own.
- Deciding a tie by who you watched the most.
- Leaving the prize shelf empty until the tournament is already over.
Related entries
Events and tournamentsHow tournament standings are decidedEach tournament entrant is tracked as a record of its own.
Events and tournamentsTournaments and eventsCustomer participation in tournaments is tracked as its own data.Sources
A local copy of the game, read only. Grounding for each step is on the technical reference pages; no number is estimated.