
Events and tournaments · TCG Card Shop Simulator · read from a local copy
Tournaments and events
Customer participation in tournaments is tracked as its own data.
TCG Card Shop Simulator gives events their own machinery: the game keeps tournament data for customers, and formats, screens and prices for the events you run.
What the game establishes
- Customer participation in tournaments is tracked as its own data. (checked against the game's own files)
- An event is set up through its own screens. (checked against the game's own files)
- Prizes have a dedicated shelf. (checked against the game's own files)
- The prize shelf is something a customer interacts with, and it carries a screen with materials of its own. (checked against the game's own files)
- The event side ships fittings of its own: a statue podium with a dark and a dark shiny material, prize shelves with a screen mesh for them, and a group for attaching a customer's prize. (checked against the game's own files)
In play
Events are set up through dedicated screens rather than being an ordinary sale, which is why a format and a price are chosen separately.
Customer interest is tracked as its own data, so who takes part is something the game knows rather than something you count by eye.
Prizes have their own shelf, so what a winner receives is a display you place rather than a line in a ledger.
What this entry does not tell you: how often events run, what entry should cost or what prizes are worth. We have not verified those numbers, so we do not print them.
Related
Shop, shelves and fixturesPrize shelves and special displaysA shelf dedicated to tournament prizes exists.
Events and tournamentsSetting up an event and what it changesThe event screen names the current event and the next one.Version and sources
A local copy of the game, read only. The grounding for each fact is listed on the technical reference pages; nothing here is estimated. Documented build: no version stated by this build.