
Customers and trading · TCG Card Shop Simulator · read from a local copy
Customer reviews and how a day is judged
Customer reviews are managed by the game.
A day in TCG Card Shop Simulator leaves an impression: the game defines customer reviews with their own data, screen, panel and even the text customers use.
What the game establishes
- Customer reviews are managed by the game. (checked against the game's own files)
- Reviews have their own screen and panel. (checked against the game's own files)
- The wording of a review comes from a data table. (checked against the game's own files)
- Waiting customers are removed from a queue by the game's own handling. (checked against the game's own files)
- A review panel shows the review text, the time it was left and a list of star images. (checked against the game's own files)
In play
Reviews are recorded by the game, which is why a bad day has consequences beyond the till rather than being forgotten.
The text of a review comes from the game's own table of lines, so what a customer says is drawn from data rather than generated on the fly.
A review on that panel is made of parts. It carries the text of the review, the time it was left and a list of stars, so a rating is drawn from data rather than written into the panel.
There is a screen and a panel for reviews, which means looking them up is something you can do deliberately rather than wait to be told.
What this entry does not tell you: how reviews affect customers or how many you need to recover a reputation. We have not verified those numbers, so we do not print them.
Related
Cards and rarityCards and rarityA card is a physical object with its own display settings.Version and sources
A local copy of the game, read only. The grounding for each fact is listed on the technical reference pages; nothing here is estimated. Documented build: no version stated by this build.