
Pricing and the market · TCG Card Shop Simulator · read from a local copy
Prices and price tags
Price tags are their own objects attached to goods.
What a card sells for is its own part of the shop: TCG Card Shop Simulator defines price tags as objects, a price-check screen, an atlas that holds tag artwork and a set of price-change kinds.
What the game establishes
- Price tags are their own objects attached to goods. (checked against the game's own files)
- Tag artwork comes from a shared atlas. (checked against the game's own files)
- There is a screen dedicated to checking a price. (checked against the game's own files)
- The game distinguishes several kinds of price change. (checked against the game's own files)
- A price tag is an object a customer can interact with, built on a quad with its own material and a group for the interface. (checked against the game's own files)
- Price tags are shipped per thing they can sit on: a card, an item box, a package box and a warehouse rack, each with its own group. (checked against the game's own files)
- The pricing side names a sell price field, a price button and an indicator for a price of zero. (checked against the game's own files)
In play
Prices are attached through price tag objects rather than being written onto the card itself, which is why labelling a card is its own step.
There is a dedicated screen for checking a price, so looking up what something is worth is a deliberate action in the shop.
The game counts several kinds of price change, so not every price adjustment is the same event.
What this entry does not tell you: actual prices, market movement or how much customers will pay. We have not verified those numbers, so we do not print them.
Related
Cards and rarityCards and rarityA card is a physical object with its own display settings.
Shop, shelves and fixturesShelves, stock and shop upgradesThere are several shelf kinds, including one for cards and one that combines cards and items.
Pricing and the marketHow a price tag is drawnA price tag is a UI element with its own group and instanced renderer.Version and sources
A local copy of the game, read only. The grounding for each fact is listed on the technical reference pages; nothing here is estimated. Documented build: no version stated by this build.