TCGTCG Card Shop Wiki
In-game picture of 4 UP Semi Rigid Card Holder from TCG Card Shop Simulator, used to illustrate Sending cards to be graded.
Picture taken from the game to identify this item; it remains the property of the developer.

Cards and rarity · TCG Card Shop Simulator · read from a local copy

Sending cards to be graded

Grading is run through a website of the game's own.

TCG Card Shop Simulator lets you send cards away to be graded: the game runs a website for it, charges a service with its own days and price per card, and returns the cards in a case.

What the game establishes

In play

Grading is done through a website the game runs itself. It is a screen rather than a counter you stand at, which is why sending a card off is a separate job from selling one.

You choose a service. The game keeps a set of grading services, each with its own name, its own number of days and its own cost per card, so the price of grading is a choice you make rather than a fixed fee.

The cost is broken down for you. The submit screen shows the cost per card, the delivery fee and the total separately, so you can see what the delivery adds before you commit.

A submission is held as a set. The game keeps the cards, the service level you chose and the time that has passed, which is why a submission continues while you get on with the shop.

You can check on it while it is away. There is a status screen with the set name, the delivery days and a progress bar, so a set in progress is something you can look up rather than wait blindly for.

The submit screen is assembled rather than drawn once. It carries the website screen and a list of grading panels, with text for the service type, the days that service takes and the subtotal, so each service on offer is a panel of its own.

The reveal is staged in an order. The opening sequence keeps the card held at the end, a list of 3D card interfaces to run through and the cards being revealed with the positions they are revealed at, along with where a stored card starts, which is why the return is a small performance rather than a pop-up.

The return is a reveal. Graded cards come back through an opening sequence of their own, with animation for a card coming out of the box and a separate icon for a high-value result.

The website screen is split up. Submitting a card opens a screen of its own, checking the set has another, and progress is tracked through a list of panels, which is why a submission is followed through rather than dumped in one page.

What this entry does not tell you: the grade a card will receive, how long any service takes in real time, or what grading does to a card's value. We have not verified those, so we do not print them.

Related

Version and sources

A local copy of the game, read only. Identifiers are listed on the technical reference pages; nothing here is estimated. Documented build: no version stated by this build.