TCGTCG Card Shop Wiki

Guide

Which shop jobs go to a worker, a machine or the restocker

A handoff guide for TCG Card Shop Simulator: which shop jobs go to a worker, which to the automatic machines and the restocker, and what still stays with you.

Applies to

no version stated by this build (see the sources page)

Before you start

Steps

  1. Write the routine down as separate jobs before you hire or buy anything: buying, delivering, opening and cleaning, pricing and placing, and serving at the counter.
    the game keeps these as separate systems with their own screens and managers, so one purchase does not take over the whole routine
  2. Give the delivery to the restocker, but keep the shelf itself as a separate job.
    a delivery is run through a restocker, the manager packs it into boxes for items, shelves and cards, and the shelf manager is what records what is actually on a shelf
  3. Do the buying yourself from the restock screens, because the cart is the part with a total to check before you pay.
    browsing and adding to the cart are separate screens, the cart carries a total and a count, and it is paid for on a checkout screen of its own
  4. Use the scanner for the shelf-side part instead of walking back to the list.
    the scanner has a restock screen of its own and the phone is what puts the shop into restock scanning mode
  5. Give a worker both a main task and a second task before you walk away.
    the worker screen is for a primary and a secondary task, so leaving the second one unset leaves the worker with nothing to fall back on
  6. Set the worker's price rule in the same pass, and check the card-price option rather than assuming it is on.
    the price screen has its own tick for rounding up and a separate tick for whether the worker may set card prices
  7. Treat checkout and trading at a cashier counter as two permissions.
    the counter setting screen keeps a tick for checkout and a separate tick for trading, so granting one does not grant the other
  8. Give the machines only the two jobs they actually name: opening packs and cleaning.
    the automatic pack opener and the automatic cleanser are shop equipment with their own running state, and the opener keeps a count and the kinds of item and card it produced
  9. Keep pricing and the final shelf check with you, because a price tag belongs to the goods and a compartment decides what it will accept.
    a card's price is applied through a price tag object, and a shelf compartment records what it will accept, its size and whether its label can be locked
  10. At the end of the pass, read what each layer left behind instead of only looking at the till.
    the opener keeps a count and what it produced, the cart is settled on its own checkout screen, the shelf manager keeps a list for each fixture kind, and the review screen records what customers said

Common mistakes

Related entries

Related guides

Sources

A local copy of the game, read only. Grounding for each step is on the technical reference pages; no number is estimated.